Sometimes I channeled my inner Picasso and took my time, other times I created an abomination that looked like it escaped a kindergarten class. At first, I thought painting the walls of buildings would get monotonous quick, but it didn't, despite a general lack of interesting variation. Ultimately, I opted for simple and reliable, which is a shame, because when the motion controls work as intended, it's another level of immersion and distinction. The former I often found to be toilsome, however, the latter did feel a bit glib in comparison. And there's two options for this: ungainly motion controls or the right stick. However, it's not technology slowly sucking the life out of the town, but an encroaching and inexplicable darkness.Įverything in Concrete Genie is in service of its main attraction: painting life into the town of Denska. Personally, as someone who grew up in a small town left to slowly wither away by the machinations of the world, it immediately felt relateable. Despair didn't always hang over Denksa though it used to be a small, picturesque seaside town with a lot of life to it. (Photo: SIE)Ĭoncrete Genie takes place in Denska, a small achromatic town where the only thing more despondent than the state of the town is the state of its inhabitants. It's not perfect, and sometimes it's not even great, but it's well-realized, charming, and one of the most unique games of the year. The concept, the story, and the gameplay of it simply have a natural cohesion, which is impressive in a time where so many games can feel pasted together by a hot-glue gun. In most modern games, the creative vision is often buried by design, but not here. Most importantly, Concrete Genie does its themes justice by delivering a unique experience. It has its imperfections and many places where Pixelopus colored outside the lines, yet its numerous shortcomings never add up to really muddle the color - the things the game gets right. Concrete Genie from Pixelopus and Sony Interactive Entertainment is far from flawless.
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